THRUST YOURSELF INTO EPIC STORIES
OF HEROIC FANTASY, MAGIC, AND LEGENDS
OF HEROIC FANTASY, MAGIC, AND LEGENDS
“HELL OF A LOT EASIER ON A GM” | “THIS COULD BE YOUR GO-TO GAME” |
“MOST EXCITING THING IN A WHILE IN RPGS” | “IRON GAUNTLETS, SIMPLY PUT, ROCKS” |
“EASILY ADAPTED, VERSATILE, ONE-BOOK FANTASY” | “THIS IS WHAT ROLEPLAYING IS SUPPOSED TO BE” |
Harken back to the days of fantasy adventure.
It is an age when heroes ventured where the mass of humankind dared not tread - into a fantastic world of arcane wizards, bold warriors, powerful kings, and fell beasts. The voyages were perilous, but the rewards were great. Iron Gauntlets will thrust your heroes into epic swords and sorcery quests. Will they find glory or treachery, triumph, or an early death?
No classes or experience levels, Iron Gauntlets keeps it simple with consistent and flexible rules. The game is designed for people to tinker with it--because gamers almost always do. Add your own races and skills, or even create new magical powers.
Create a wide range of characters, from shamans and barbarian warriors to paladins and knights. If you can imagine it, you can create it. Unlike most other games, experience can have a direct influence on a character's actions: expend experience at will to increase the odds of a task or save it to raise a skill level between game sessions.
Why Iron Gauntlets?
It is an age when heroes ventured where the mass of humankind dared not tread - into a fantastic world of arcane wizards, bold warriors, powerful kings, and fell beasts. The voyages were perilous, but the rewards were great. Iron Gauntlets will thrust your heroes into epic swords and sorcery quests. Will they find glory or treachery, triumph, or an early death?
No classes or experience levels, Iron Gauntlets keeps it simple with consistent and flexible rules. The game is designed for people to tinker with it--because gamers almost always do. Add your own races and skills, or even create new magical powers.
Create a wide range of characters, from shamans and barbarian warriors to paladins and knights. If you can imagine it, you can create it. Unlike most other games, experience can have a direct influence on a character's actions: expend experience at will to increase the odds of a task or save it to raise a skill level between game sessions.
Why Iron Gauntlets?
It's a Mix of Old and New
- Traditional Fantasy Elements
Elves, dwarves, orcs, dragons, skeleton warriors, swords, treasures, magic... All the staples. 14 player races, 14 player backgrounds, 34 player vocations... - Versatile Magic
Five types of magic (crafting, divinity, essence, totem, and umbra) give you the diversity you need, from mental powers and illusions to control over the elements and communion with spirits. - Adventure in Amherth
Explore its history, geography, and pantheon. Use this as a base setting; utilize several story seeds, introductory adventure, and full-length adventure. Or, go beyond Amherth with your own setting.
It's Flexible
- Easy to learn and easy to play, the rules are simple, yet robust. Roll a number of 10-sided dice based on ability. Each die less than or equal to skill level is a step. The task's difficulty determines how many steps you need to succeed, modified by several factors. The odds of success can be increased with experience, concentration, and assistance by others.
- Plenty of options allow you to customize the experience to suit your needs from variable results through overkill to quick & dirty combat.
- Diceless play is also possible when used in conjunction with Active Exploits Diceless Roleplaying.
- Switch to 6-sided dice by using the genreDiversion rules (genreDiversion i Manual, The genreDiversion 3E Manual, or games like HardNova 2 and Ghostories).
- Create your own special abilities, races, creatures, and even combat and magic styles. Iron Gauntlets provides a foundation with which you can play, but it also gives you the freedom and guidance to go beyond.
Previews